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To address this, teams can design storyboards and prototypes that embed the user interface architecture and use these tools as reference points for designing individual features. To avoid spending too much time up front, teams can design low-fidelity prototypes — such as paper prototypes — that don't require coding. Just like we've always advocated.
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posted 1 month ago in tools, design, development4 views | 2 jaas | 1 save | reply )

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